NEWM-N 545 3D CHARACTER DEVELOPMENT (3 CR.)
This course covers character development, creation, and implementation for game and film pipelines. It applies advanced principles of 3D sculpting anatomy, texturing, rigging, and human kinesiology. Other topics include research and planning, preproduction, production, and postproduction, and marketing. Students perform a peer critique, annotated bibliography, and literature review.
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|LEC||3||31226||Open||3:00 p.m.–5:40 p.m.||W||IT 255||Wood Z
Regular Academic Session / In Person
LEC 31226: Total Seats: 30 / Available: 29 / Waitlisted: 0Show Details for section 31226